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Factory patterns: Collaborators Map
Oct 24, 2012 @ 14:43:02

On DZone.com Giorgio Sironi has a new tutorial looking at the Factory design pattern, specifically the use of a "collaborators map" to create them inside of a dependency injection container.

Like for every library, you should first evaluate if the costs and benefit of integrating [a dependency injection container] are worth it. The alternative is to write your own factory classes, methods and closures: this article explains one of the patterns for building dynamic Factory objects, and as such lowers the cost of the second option. What you know how to do has a lower cost than what you still have to learn, considering risk and implementation time.

He talks about the "old way" of making your own factories to create objects and how the collaborators mapping can replace that. The collaboration mapping is passed in when the object is created and a "create" method is called when the objects (or sub-objects) are needed. He also mentions some of the "easy" and "hard" changes you could make to this setup to expand its functionality.

tagged: factory designpattern collaborator map object create

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