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The PHP.cc:
Urban Legends and Error Handling
June 27, 2013 @ 09:23:16

In this new post to the PHP.cc blog, Stefan Priebsch looks at the relationship between urban legends and error handing in PHP.

Ending up in such a situation [as the tourists in the urban legend] is not the fault of the underpass: the error, made somewhere upstream, merely shows up right when approaching the underpass, and is usually difficult (or at least tedious) to handle. PHP as a programming language, just like any dynamic language, may at first appear to not need overly strict validations of data. Validation of data, however, is directly related to error handling: If data is invalid, this should be an error or an exception (if you write OOP code, which you should be doing). This error needs to be handled somewhere.

He talks about how things like field and value validation can help prevent errors further down the road. He mentions the split between application and domain logic and suggests that it's the role of the app logic to prevent bad data from making it thorough to the domain.

In software development, it is crucial that you handle any errors as soon as they occur. This requires you to actually realize that an error has occurred.
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urban legend error handling domain application logic validation

Link: http://thephp.cc/viewpoints/blog/2013/06/urban-legends-and-error-handling

PHP-Tip-a-Day:
PHP Tutorial The Legend of the Singleton
June 13, 2012 @ 09:02:36

Following his recent allegory about the Factory pattern (as described in story form) Greg Bulmash has posted the Legend of the Singleton to help with your understanding this pattern.

The Singleton pattern provides an interface to let your application always pull out the same object (or make a new one if it needs to).

His legend talks about kings, mythological data sources and the overloading of multiple "hoses" (connections) to it. Also included is a code example showing a simple database class that includes a "getInstance" method acting as the Singleton to return either a new or the (same) current instance.

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legend story singleton designpattern



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